﻿package com.gamemeal.filters {
	import flash.display.BitmapData;
	
	import com.gamemeal.filters.ICustomBitmapFilter;
	/**
	 * @author Colin
	 */
	public class CustomFilterClear implements ICustomBitmapFilter{

		public function apply(ctx:BitmapData):void{
			ctx.fillRect(ctx.rect, 0x00000000);
		}
	}
}
